Redefining the Way You Experience Mobile AR

by apbclothing

For users exploring portable AR and XR solutions, GOOVIS provides practical accessories designed to improve device usability. One notable product is a power bank for AR glasses, which allows for extended usage without frequent recharging. This accessory is tailored for those who require mobility and reliable power for their head-mounted displays and augmented reality devices. By combining convenience with efficient power delivery, they address a common challenge faced by AR headset users on the go.

Fast and Efficient Charging

The power bank for AR glasses from GOOVIS supports PD 3.0 fast charging, ensuring devices receive consistent energy during extended use. It can deliver up to 60W charging for video output devices and up to 15W for XR headsets. This capability allows users to enjoy uninterrupted gameplay, work, or entertainment without worrying about battery depletion. By maintaining stable output, it supports seamless interaction with mobile displays, enhancing the overall AR and XR experience.

Broad Device Compatibility

Designed with versatility in mind, this power bank for AR glasses works with a wide range of devices. Users can connect gaming handhelds, smartphones, and tablets that support USB-C DP Alt Mode as video input devices. Additionally, it is compatible with GOOVIS headsets and AR glasses as video output displays. This broad compatibility ensures that one accessory can support multiple devices, simplifying charging solutions for tech enthusiasts who use a variety of portable electronics.

Conclusion

By offering a combination of fast charging and broad compatibility, GOOVIS has created a power bank for AR glasses that addresses practical needs in mobile XR applications. Users benefit from extended usage times, reliable power delivery, and device flexibility, making it a convenient addition for anyone seeking consistent performance with portable AR and XR equipment. With such accessories, they continue to support an enhanced mobile viewing experience while addressing the common challenges of battery limitations in AR and XR environments.

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